ZD 录屏 SDK API – ScnLib_ShowInGameOverlay()
ScnLib_ShowInGameOverlay() | 标准版 | 专业版 | 超级版 | 至尊版 | |
|---|---|---|---|---|---|
| C++ | 
__declspec(dllimport) void __stdcall ScnLib_ShowInGameOverlay(const PVOID pRGB, int nWidth, int nHeight, int nBitCount); | 
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| C# | 
[DllImport("ScnLib.dll")] public static extern void ScnLib_ShowInGameOverlay(IntPtr RGB, int Width, int Height, int BitCount); | ||||
| Basic | 
Public Declare Sub ScnLib_ShowInGameOverlay Lib "ScnLib.dll" (ByVal RGB As IntPtr, ByVal Width As Int32, ByVal Height As Int32, ByVal BitCount As Int32) | ||||
| Delphi | 
procedure ScnLib_ShowInGameOverlay(const RGB: Pointer; Width: Integer; Height: Integer; BitCount: Integer); stdcall; external 'ScnLib.dll'; | ||||
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